Directed by:
Justin KurzelCinematography:
Adam ArkapawComposer:
Jed KurzelCast:
Michael Fassbender, Marion Cotillard, Jeremy Irons, Brendan Gleeson, Michael Kenneth Williams, Brian Gleeson, Ariane Labed, Callum Turner (more)Plots(1)
Oscar® nominee Michael Fassbender stars in this big-screen action-adventure, based on the wildly popular gaming phenomenon. Fassbender plays Callum Lynch, who experiences the life of his 15th-century ancestor through a technology that unlocks his genetic memories. Callum discovers he once belonged to a secret society of assassins and amasses lethal skills to take on the oppressive Templars. (20th Century Fox Home Entertainment)
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Reviews (13)
Going to the cinema sick with a fever and without a coke or an energy drink didn't pay off for me this time. I watched the whole film with one eye, so I didn't take much away, I woke up during the action, but since I didn't have any subtitle support I didn’t get much out of the story. I praise the music, the visuals and the action, anything in anonymous I found uninteresting. I'll leave it at a neutral three stars for now, hopefully on a second viewing I can pull it up to 4*. 65%.
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Even a stupid story can be told in a way that doesn't make sense. An unbearably long two-hour apple game, which sometimes disrupts a successful parkour and a scene that reveals that Kurzel thinks of it artistically, but completely counterproductive for a blockbuster. It is difficult to say whether the smooth transitions between history and the present represent any sophisticated commentary on the art of the Gamer experience. I don't have the strength to find out. The screenplay is horribly annoying, the characters have no inner logic and the storytelling has no cadence. I was expecting a cleansing surge of Gamer ecstasy, but this leap of faith ended in a complicated fracture.
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It’s no fan service and it goes hard toward even the most welcoming viewer. It’s a non-Hollywood adaptation that mercilessly flushed over a hundred million and had no shame in doing so. It’s visually captivating bliss that tests the projectionists and the limits of how much the viewer is willing to accept the creative rules.
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An interesting, artistically ambitious attempt. Visually, it’s similarly "black and white" and artfully polished as anything from Nolan or Spectre. But the script is gibberish and buries the personality and confident direction the creators were pursuing. The parkour is fine, and so is 15th century Spain, but everything in the present is rubbish. And in this case, I'm afraid that, unlike Warcraft, the players of this famous game won't be excited about the film adaptation.
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Kurzel filmed the Assassin in his own way and if he hadn’t had to cut down on the length, it could have been an excellent movie. This cut of the movie lacks explanations that would have helped the story to run more smoothly. Despite being a little banal (though fits magically together) the story should be told in full. The serious tone of it might not suit everybody. Paradoxically, Assassin’s Creed isn’t all fun, but about questions that viewers should ask themselves.
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