Screenplay:
Derek KolstadCinematography:
Jonathan SelaCast:
Keanu Reeves, Michael Nyqvist, Alfie Allen, Adrianne Palicki, Bridget Moynahan, Dean Winters, Lance Reddick, Toby Leonard Moore, Ian McShane, John Leguizamo (more)VOD (5)
Plots(1)
When a retired hit man is forced back into action by a brutal Russian mobster, he hunts down his adversaries with the ruthlessness that made him a crime underworld legend. After the sudden death of his beloved wife, John Wick receives one last gift from her, a beagle puppy named Daisy, and a note imploring him not to forget how to love. But John’s mourning is interrupted when his 1969 Boss Mustang catches the eye of sadistic thug Iosef Tarasov who breaks into his house and steals it, beating John unconscious and leaving Daisy dead. Unwittingly, they have just reawakened one of the most brutal assassins the underworld has ever seen. John’s search for his stolen vehicle takes him to a side of New York City that tourists never see, a hyper-real, super-secret criminal community, where John Wick was once the baddest guy of all. (Warner Bros. Home Entertainment)
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Reviews (18)
Sorry, but I've already been age 15 a few times for me. John chose the wrong target from the beginning. He should have taken care of the screenwriter, but slowly because for God's sake, just don't kill him when you can torture him! And the torture needs a lot of creativity for that idiot to suffer and live for as long as possible. I'll give it one star for the actors who don't deserve a Boo! rating, but otherwise, I suffered from the very beginning of this film. Do action movies really have to be so stupid?? Overall impression: 20%.
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There's too much hype around John Wick. It's definitely a perfect, adrenaline-powered revenge with a great Keanu Reeves, a great dark atmosphere , but it has it's pros and cons. I personally never bothered with logical flaws, but when Reeves takes down every opponent on a shot without hesitation and suddenly the main scumbag shows up within range and he can't kill him with five shots just because it would spoil the plot seems very stupid and ill thought out to me. When a movie establishes some order and rules, it should follow them. But this is only a minor complaint for me, I was more bothered by the fact that the action didn't add any innovation and was mostly the same every time just spiced up with a different headshot, from a different angle or a quick disarm. I was a bit disappointed, if I compare it with The Raid 2, where you look forward to every new action scene, because you didn't know what was coming and when it appeared on the scene you were pleasantly shocked, it doesn't work here. Maybe I'm too influenced by Asia and sound strict but that's how I feel. But there are plenty of good things here. The light humour is nice and the surprising brutality is more than juicy, but I don't feel up to a fifth star. That said, a solid 75% goes to John Wick, and it's probably the best actioner from the US this year.
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Although this is not the arrival of the Savior, but is a small salvation of dying (sub) genre. And that means something, right? And especially if you nostalgically remember the nineties, when an action movie for cinemas was not synonymous with the overflowing CGI animation about rescuing of the world by (meta) guys in T-shirts, but it was a guy's movie with unexcited ugly guys in dirty undershirts, with a gun in their hands and a stinky armpits, which were more about local survival/revenge/threat. And that's exactly the character Max Payne is ... Um, John Wick, who has no superpowers (even though his 100 + 1 headshot can be considered powers), but the ultimate motivation "you Russian bastards, you killed my puppy that my dying wife gave to me and they prevented me from mourning, so now I have to blow your brains out of your heads", which you won't beat, even if you call Mr. Chekhov from the grave to write the characters. It is simply a straightforward B-rate playful action movie of the old-fashioned type that does not suffer from a shaky camera and knows nothing about crazy editing or CGI shit. And thank God it does not take itself seriously (except for the moving introduction).
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The admirable purity of the genre (the filmmaking enthusiasm is gushing from it) doesn't quite match the script, which doesn't limp in motivations or dialogue (on the contrary, the simplicity is a good thing). Yet, paradoxically, I would have liked to see even more broken arms, and gunshots to the head, and overall I would have actually gone a bit harder in the fanboy exhibition because the great technical aspect encourages it like few other things. A weaker four stars. I'll be happy to watch selected moments again.
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As my fellow FilmBooster contributor Marigold wrote, the film adaptation of Max Payne should have looked like this. Noir stylisation (neon, rain, night, the big city) with a slightly cheesy pulp atmosphere. The comic-bookishly exaggerated world of Russian mobsters and killers for hire (with such elaborate mythology, I was surprised that the film is not based on a comic-book series). A revenge story stripped to the bone (though not to the such a degree that we wouldn’t understand the protagonist’s motivation). Melodramatic flashbacks are forcibly incorporated into the main storyline and most of the those involved know how things are done in the criminal underworld, so they can get straight to the matter at hand without thinking or talking too much about it. Therefore, neither the protagonist’s simple backstory nor needless words ever draw the flow of the narrative away from the action scenes for long. Thanks to the disciplined camerawork, longer shots and the well-executed editing, the scenes are beautifully well arranged and thus more reminiscent of Asian action (which the director got a taste for thanks to his collaboration with the Wachkowskis) than that of contemporary “realistically” tremulous Hollywood productions. The clean style of shooting the scenes of elimination, with smooth transitions between the individual shots, further resonates with the work of the character John Wick, who is fond of having a clean house and silences most of the bad guys with a bullet to the head just to be sure. Besides the possibility to enjoy the chorographically elegant, precisely rhythmised combination of gunfire and martial arts in all their beauty, the style of the action sequences also serves for the characterisation of the protagonist, for which all of the killing doesn’t otherwise leave much time. Furthermore, we don’t need to know more than the fact that John Wick is a cool killer in order to enjoy the film. Therein lies another parallel with action video games, which do not go much farther in developing their characters (another similarity can be seen in the hotel, which serves as a save-point where the hero can rest and recover from his wounds). The film thematises its video-game nature with a joke built into one of the action scenes, when the fictional worlds of a game and the film intersect. John Wick shows that the effort to oblige gamers (and the associated use of video-game aesthetics) doesn’t have to consist solely in frenetic editing. The film can also be “game-like” due to the emphasis placed on the maximum clarity of the action and the straightforwardness of the narrative, which is not concealed but rather proudly put on display. If The Raid 2 didn’t already have stiff competition in the category of best action film of the year so far, it does now. 80%
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